I have an addendum to my earlier post.
The Disney animated movie Inside Out is relevant to this discussion. It presents the girl protagonist, Riley, with five internal, personified emotions. Also within Riley’s mind are locations known as personality islands: Family Island, Friendship Island, Goofball Island, and so on.
It can be beneficial to view the archetypes as places within us, similar to the “personality islands” in the movie. The archetypes reside inside all of us. Regardless of our culture, location, gender, or other factors, the 22 archetypes are inherent to everyone.
The first two cards in each row depict the geography of these areas.
The Mind area is divided into two parts: consciousness and the unconscious (Magician and High Priestess).
The Physical area is always in motion and operates “automatically” so that the conscious mind can engage the body in useful work without getting bogged down in the minutiae of keeping the blood circulating, kidneys filtering, etc. (Justice and Hermit)
The Spiritual area is dark, and there is no longer a sense of connection to God. However, from time to time, lightning will illuminate the landscape. (Devil and Lightning Struck Tower.)
The next two cards describe the function of these areas.
Mind creates, and discerns. Mind is smart. (Empress and Emperor.)
The Body experiences trials and tribulations and learns lessons. (Wheel of Fate and Strength)
Spirit yearns for (re)connection to God and seeks clues for Something Greater than Physicality. (Star and Moon.)
The three Significator cards are not part of the three areas; they are like the personified emotions that reside in Riley’s control center, similar to Joy in the movie. One represents reincarnational biases and goals and the eternal “you” that progresses through many lifetimes (Hierophant), another your current temporary body with all its inherent abilities and faults (Hanged Man), and the last is the current state of your spiritual advancement as measured by the amount of light you shine, or absorb (the Sun).
The final cards are calls to action. Each of the three areas has a strong gravitational field that draws on the three control center aspects of yourself, seeking your attention and guiding you to explore each realm for further critical experience:
• The gravity in the Mind area encourages you to explore polarity if you haven’t already chosen one. (The Lovers) It wants you to delve into the inherent power of your whole self and become a Co-creator of your present and future lives. (The Chariot.)
• The gravity in the Body area encourages you to be fearless and explore all the experiences available to you. (Death) It urges you to advance and accelerate your spiritual growth by undertaking challenging acts that support your polarity choice. (Temperance.)
• The gravity in the Spiritual area wants you to know that your existence is one of many, and that every thought, word, and deed contributes to your spiritual growth (Judgement). It encourages you to reconnect your fragmented parts and commune with God. (The World.)
And the last card? The zero card, or Fool. That’s a plaque on the wall in the control center that states, essentially, “You chose to come here for a reason. You are not here by accident. There is reason and purpose to your existence. Now go find out what it is.”
These internal areas, along with the internal trinity at the control center, can directly influence the external physical world. What begins as an idea in these inner regions, with focus and effort, can transform into a psychological object that escapes the inner landscape and leaps into the physical, a process also known as reality creation and manifestation. (The power of the Adept.)
My descriptions of the cards and archetypes here are overly simplistic and personal. However, visualizing these archetypes as physical locations in your mind may help you grasp what they are and why they matter. This conceptual framework is much easier to understand than Ra’s difficult-to-understand “matrix,” “potentiator,” and “significator” terminology.
And all thanks to a Disney animated movie.